About Me


I'm a web developer interested in WebGL, media, and the web itself. I like working close to the pixels — graphics, animation, and the browser platform that ties it all together.

What I Work With

Right now I'm mostly working with:

  • Canvas - Interactive graphics, visualizations, and animations
  • Angular - Component architecture, signals, and performance optimization

What I'm Exploring

I'm always expanding my knowledge. Lately that means going deeper into WebGL for more complex graphics work, and exploring media on the web more broadly.

Why I Write

This blog is where I share what I learn - from practical solutions to common problems, to deep dives into complex topics. If you find something useful here, that makes the writing worthwhile.